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I recently got this question on a FAANG interview and decided to try and solve it in Rust:
// Given an MxN array of “boxes”, where each box contains some number of coins C[i][j], // you want to maximize the number of coins you can take. You take coins by traversing // row by row, taking all of the coins from ONE box in each row. However, any time you // change the index of the box you take coins from, you must pay a “change fee” equal // to ABS(x - y) where x and y are the previous and new row indices. Write a function // that can determine the optimal set of boxes to take coins from in order to maximize // your profit after change fees 
My first though is that there are a few ways we could attack this problem:
  • Naively find all paths and the value of each path (slow)
  • DFS to find possible solutions (not sure about improvement over the above)
  • Greedily determine the next possible best step (not forward thinking enough)
  • Try and determine best profit at each index and back out the path to get there
I implemented a (faulty) greedy version of the algorithm first:
fn find_max_coins(grid: Vec>) -> Vec { let mut solution: Vec = vec![]; let mut prev_idx = &mut 0usize; // Iterate through the grid for row in 0..grid.len() { // For readability let current_row = &grid[row]; // For the initial setup, find the best option in the first row if row == 0 { let mut best_final_index: usize = 0; let mut max_found: i16 = 0; for possible_best_index in 0..current_row.len() { *prev_idx = possible_best_index; // Reset after each loop because `possible_option` writes over it let possible_option = prev_row_max( &grid[row + 1], current_row[possible_best_index], &mut prev_idx, ); if possible_option + current_row[possible_best_index] > max_found { max_found = possible_option + current_row[possible_best_index]; best_final_index = possible_best_index; } } *prev_idx = best_final_index; solution.push(current_row[best_final_index]); continue; } // For all subsequent rows, greedily pick the best path solution.push(prev_row_max( current_row, grid[row - 1][*prev_idx], &mut prev_idx, )); } solution } fn prev_row_max(current_row: &Vec, target: i16, prev_idx: &mut usize) -> i16 { let mut current_max: i16 = 0; // Don't modify the heap value until we have a value to replace it with let mut local_max_idx: usize = *prev_idx; for col in 0..current_row.len() { // Determine value less change fee let value = current_row[col] + target - (*prev_idx as i16 - col as i16).abs(); if value > current_max { current_max = value; local_max_idx = col; } } // Copy the final value back *prev_idx = local_max_idx; return current_row[*prev_idx]; } 
This should not work but it surprisingly passed all the test cases they gave me. I bought up that it did not actually work, as it does not solve this matrix:
vec![ vec![1, 1, 1, 1, 1, 1, 1], vec![1, 1, 1, 1, 1, 1, 1], vec![1, 1, 1, 1, 1, 1, 1], vec![1, 1, 1, 1, 1, 1, 2], vec![1, 1, 1, 1, 1, 1, 1000], ]; 
My next thought was to try and calculate the best profit we can get at each spot, which is a simpler function:
fn find_max_coins(grid: Vec>) -> Vec { let rows = grid.len(); let cols = grid[0].len(); let fill_zero = || -> Vec> { (0..rows).map(|_| (0..cols).map(|_| 0).collect()).collect() }; let mut step_profit: Vec> = fill_zero(); let mut total_profit: Vec> = grid.to_vec(); for row in 1..rows { // Set seed values for possible solutions step_profit[row][0] = total_profit[row - 1][0]; // from left-hand side step_profit[row][cols - 1] = total_profit[row - 1][cols - 1]; // from right-hand side // Find left max profit for col in 1..cols { step_profit[row][col] = max(step_profit[row][col - 1] - 1, total_profit[row - 1][col]); } // Find right max profit for col in (0..cols - 1).rev() { step_profit[row][col] = max(step_profit[row][col], max(step_profit[row][col + 1] - 1, total_profit[row - 1][col])); } // Update profit for col in 0..cols { total_profit[row][col] = grid[row][col] + step_profit[row][col]; } } println!("Profit: {:?}", total_profit); // no solution yet... } 
Given the following matrix:
let grid = vec![ vec![0, 0, 10, 0, 0], vec![0, 2, 0, 3, 0], vec![5, 0, 0, 0, 3], ]; 
This generates the best profit at each cell correctly:
[ [ 0, 0, 10, 0, 0], [ 8, 11, 10, 12, 8], [15, 11, 11, 12, 14] ] 
However, I cannot think of a way to back out the path from this result without running into the same problem as my greedy algorithm, as knowing the profits at each step does not tell you the path needed to get there.
The solution should be 10 -> 2 -> 5, but I do not see how an algorithm would back that out of this set of optimums. Without knowing path to the profit at a given spot, there is not a way to determine what path led to the 15.
I wish I could get closure on this problem, but they would not tell me what the correct solution was. What would the solution be here? It felt way, way too complex to solve for a 20 minute whiteboard.
submitted by ReagentX to rust

[SG] [H] NO SOLDERING LILY58s with Rotary Encoder & CORNE / CRKBD Split Keyboards. All boards have Hot-Swap Sockets, OLED screens, and RGB [W] PayPal

TIMESTAMP
LILY58 PRO WITH ENCODER PHOTO GALLERY
CORNE / CRKBD PHOTO / VIDEO GALLERY
Please note: In pictures, the plates and OLED covers look brown/tan due to the acrylic's protective layer. You need to peel off this protective layer.
The Lily58 Pro is a staggered, ortho, split keyboard.
  • SIX (6) THREE (3) complete units available
  • Never used, thoroughly tested
  • LED Underglow via LED strip
  • Includes TRRS cable
  • Includes aluminum rotary knob
  • Your choice of MX or CHOC hot-swap sockets
  • Does not include Switches, Keycaps, or USB Cable
  • See the LILY58 PRO WITH ENCODER PHOTO GALLERY

The Corne (CRKBD/Helidox) is a 40%, staggered, ortho, split, open-source keyboard by Japanese keyboard designer Foostan.
  • FIVE (5) THREE (3) complete units available
  • Never used, thoroughly tested
  • Per-key RGB LED Matrix and LED Underglow
  • Includes TRRS cable
  • Does not include Switches, Keycaps, USB cable, or Tenting Legs
  • See the CORNE / CRKBD PHOTO / VIDEO GALLERY

!!! FREE WORLDWIDE SHIPPING !!!, including the United States, Canada, Europe, United Kingdom, Australia, Japan, or South Korea.

LILY58 UNITS AVAILABLE:
PRICE PER LILY58 UNIT IS $135 USD Free Worldwide Shipping! All units have black FR4 plates, hot-swap sockets, OLED screens, RGB LED underglow strip, and rotary encoder.
Lily58 Unit ONE: CHOC HotSwap Sockets
Lily58 Unit TWO: CHOC HotSwap Sockets
Lily58 Unit THREE: Cherry MX HotSwap Sockets
SOLD Lily58 Unit FOUR: Cherry MX HotSwap Sockets SOLD
SOLD Lily58 Unit FIVE: Cherry MX HotSwap Sockets SOLD
SOLD Lily58 Unit SIX: Cherry MX HotSwap Sockets SOLD

CORNE / CRKBD UNITS AVAILABLE:
PRICE PER STANDARD CORNE UNIT IS $155 USD Free Worldwide Shipping! MINI CORNE IS $145 USD Free Worldwide Shipping! All units have clear acrylic plates, MX hot-swap sockets, OLED screens, and per-key and underglow RGB LED. For maximum RGB LED effect, choose the white PCB for maximum reflectivity.
CORNE Unit ONE - 5-COLUMN MINI CORNE, BLACK PCB
CORNE Unit TWO - Standard Corne, WHITE PCB
SOLD CORNE Unit THREE - Standard Corne, WHITE PCB SOLD
SOLD CORNE Unit FOUR - Standard Corne, WHITE PCB SOLD
SOLD CORNE Unit FIVE - Standard Corne, BLACK PCB SOLD

ALL BOARDS FEATURE:
SMDs, Kailh hot-swap sockets, and Mill-Max sockets, soldered onto the board. Included is everything you need to use this keyboard - add your chosen switches, caps, and USB cable.
  • NOTHING TO SOLDER: Add your choice of switches, keycaps, and cables
  • HOT-SWAP BOARD: Authentic Kailh sockets, change switches without soldering. Buyers of the Lily58 can choose either Cherry MX or CHOC sockets. Corne is MX only.
  • PRE-INSTALLED RGB LED Strip provides underglow for the Lily58s
  • PRE-INSTALLED RGB LEDs: Individual SMD RGB LEDs under each key and underglow for all CORNE boards
  • MILL-MAX SOCKETED PCB: easy to upgrade or replace the controller and OLED
  • PRO-MICRO CONTROLLER, EPOXY REINFORCED & PRE-FLASHED: Use as is or flash your firmware using QMK
  • 3D PRINTED SUPPORT WASHERS: Provides support for PCB, not found in other kits
  • CLEAR ACRYLIC OLED COVERS
  • INCLUDES TRRS CABLE
  • UNITS DO NOT INCLUDE SWITCHES, KEYCAPS, or USB CABLE
Each Lily58 includes:
  1. Lily 58 Pro PCBs x 2, left-hand, right-hand
  2. Black FR4 Switch Plate x 2, left-hand, right-hand
  3. Black FR4 Base Plates x 2, left-hand, right-hand
  4. Clear Acrylic OLED screen covers
  5. ProMicros x 2, Epoxy-reinforced micro USB ports, pre-flashed with QMK default firmware, with soldered Mill-Max pins
  6. OLED Modules x 2, with soldered Mill-Max connectors
  7. RGB LED strips soldered to PCB
  8. Kailh Hot-Swap Sockets x 57, MX Cherry or CHOC compatible, soldered to PCB
  9. TRRS Jacks x 2, soldered to PCB
  10. Reset Switches x 2, soldered to PCB
  11. Diodes x 58, soldered to PCB
  12. Mill-Max Sockets x 54, soldered to PCB
  13. Mill-Max Pins x 48, soldered to Pro Micro Controllers
  14. Mill-Max Connectors x 8, soldered to OLED panels
  15. M2 Spacers x 14
  16. M2 Screws x 28
  17. 3D Printed Support Washers x 10
  18. 3M Silicone Bumpon Feet x 8
  19. Rotary Encoder soldered to PCB x 1
  20. Solid Aluminium Rotary Encoder Knob x 1
  21. TRRS cable x 1

Each CORNE / CRKBD includes:
  1. CRKBD PCBs x 2, left-hand, right-hand
  2. Switch Plates x 2, left-hand, right-hand, thick clear acrylic
  3. Base Plates x 2, left-hand, right-hand, thick clear acrylic
  4. OLED Covers x 2, thick clear acrylic
  5. ProMicros x 2, Epoxy-reinforced micro USB ports, pre-flashed, with soldered Mill-Max pins
  6. OLED Modules x 2, with soldered Mill-Max connectors
  7. Per-key RGB LEDs x 42, soldered to PCBs (x36 for mini)
  8. Underglow RGB LEDs x 12, soldered to PCBs
  9. Kailh Hot-Swap Sockets x 42, MX Cherry compatible, soldered to PCBs (x36 for mini)
  10. TRRS Jacks x 2, soldered to PCBs
  11. Reset Switches x 2, soldered to PCBs
  12. Diodes x 42, soldered to PCBs (x36 for mini)
  13. Mill-Max Sockets x 56, soldered to PCBs
  14. Mill-Max Pins x 48, soldered to Pro Micro Controllers
  15. Mill-Max Connectors x 8, soldered to OLED panels
  16. M2 Spacers x 14
  17. M2 Screws x 28
  18. 3D Printed Support Washers x 10
  19. 3M Silicone Bumpon Feet x 8
  20. TRRS Cable x 1

All items are function tested, both after assembly and again before packing. All orders will receive an email containing:
  • keyboard documentation,
  • pictures of the package at the post office detailing package number and postage paid,
  • a link to a final function test video taken before shipment.

Ordering:
Please be sure to confirm and verify your address with PayPal before ordering.
PM me with your email address and indicate which board you want. I will send you a PayPal invoice and hold the item for 24 hours. Invoices not paid within 24 hours will lose their hold of the item.

Delivery:
I SHIP ALL PACKAGES WITHIN 24 HOURS OF INVOICE PAYMENT. Packages go out Monday-Friday.
Please be sure to confirm and verify your address with PayPal before ordering. I ship only to your registered PayPal address. The shipping address is literally copied and pasted directly from PayPal, so please verify your PayPal address before ordering.
Quoted pricing applies to destinations anywhere worldwide. Packages are sent via SingPost Registered Airmail and will require a signature upon delivery. SingPost's website (www.singpost.com) is quoting delivery times of 10-18 days to North America and Europe.
Please note that shipping times on the SingPost website are approximate. Delivery to some locations may take longer. For example, a package I sent to San Diego, CA, took only seven (7) days (SingPost tracking number RC781423553SG). A package I sent to Sunnyside, NY, USA took eight (8) days (SingPost tracking number RC721357313SG). Another package I sent to Fitzroy, VIC Australia took five (5) days (SingPost tracking number RC781496666SG). On the other hand, a package I sent to Chicago, IL, took 24 days (SingPost tracking number RC781423540SG).
The majority of packages I've sent out arrived at their destination within the timeframe quoted by SingPost. To see quoted shipping times to your area, please visit the SingPost website.
Again, I do everything I can to get you your package as quickly as possible. All packages get shipped within 24 hours after invoice payment. If you would like to upgrade your shipping service to something faster and are willing to pay more for shipping than the board (yes, crazy, I know), let me know. I can get you a quote with FedEx or DHL.
Local Singapore orders can be picked up or meet at an MRT station of your choice, and have the option of paying in cash or PayNow at time of delivery.
submitted by futurekeeb to mechmarket

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